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Crytek, the people behind the Crysis series, have spoken up about what they want from the next console generation. To absolutely nobody's surprise... they want more power. They want to create "console experiences that are close to the PC". This, of course, ignores the fact that it takes much more than pretty graphics to create a fantastic gameplay experience. Still, we can't criticize them too much as this has been, and likely always will be, their sticking point. Crysis has always been a technical wonder for benchmarking and pushing hardware. Someone has to be willing to do that, right? Quotes after the jump.

J.J. Abrams, the legendary man who directed the latest Star Trek movie and is in charge of the new Star Wars trilogy had a brief discussion at the game industry DICE conference about the possibility of making games and movies together. In particular, Portal and Half-Life.

Abrams: There's an idea we have for a game that we'd like to work with Valve on.
Newell: We're going to find out if there's a way we can work with you on a Portal and Half-Life movie.

In the end, what comes of this is unknown, but hopefully if they work together it could blur the line between movies and games a bit. Do you think this is a good idea?



Today, many new screenshots and videos were unveiled for Remember Me, a sci-fi video game that takes place in the year 2084, a refrence to the dystopian novel 1984 by George Orwell. The game takes place in a futuristic version of Paris, and it concerns themes such as society's divide between the rich and poor, totalitarianism, and, most importantly, memories. The main character is Nilin, a lovely lady who has had here memories removed from her. As she journeys to gain back her lost memories, she eventually becomes concerned with starting a revolution and loosen the tight grip the government has on the city. 

More info concerning the game can be found after the jump.

The latest issue of Game Informer is out, and while they've already revealed The Witcher 3: Wild Hunt with a quick follow up response from CDProjekt, we haven't had a real good look yet as to what the game actually looks like, per sé. That ends today with all the screenshots contained within the latest Game Informer issue released. It looks pretty impressive on some fronts for those who are new to the series, but on the other hand, I personally feel it looks a lot like The Witcher 2 without much of a significant improvement. Now, it is a "next-gen" game so this could further show that "next-gen" doesn't necessarily translate anymore into blowing our minds visually. It's also possible these are just early build shots based on the only engine. Either, way I am excited. Hop inside to see all of the screens in their original glory.

Crytek CEO Cevat Yerli has announced that their Vigil Games derived USA studio will cease development of Darksiders 3. In a recent interview with GamesBeat, Yerli revealed why Crytek was hesitant in bidding on Vigil during THQ's property auction, and how the new addition to the Darksiders franchise wouldn't fit their strategy. Hit the jump to read more...

On the heels of Game Informer's reveal of The Witcher 3, CDProjekt has released the above teaser trailer along with a nice bit of press material. Contained in that material is the announcement that this game will be the final chapter for Geralt and the final game in The Witcher series. The reasoning? They want to go out on a high note, which is something to admire in the day and age where popular franchises tend to overstay their welcomes.

This material also talks about how The Witcher 3: Wild Hunt is going to appeal to long standing fans as well as make an excellent entry point for new fans to the series. Of course, again, this just makes it all the more wanting for Wii U fans. Unfortunately they are specifically saying "high-end" next-gen systems, which will likely rule Nintendo fans out. Still, PC, Sony, and Microsoft fans have one heck of an experience coming their way in 2014. Check out the press release after the jump.


The Witcher series is arguably one of the best new series to hit the games industry in a good while. Thanks to our friends over at Game Informer, we now have a wealth of information about their exclusive reveal of this highly anticipated title. The Witcher 3 was officially unveiled in their print magazine with a wealth of additional details to team up with the online announcement. Those details and concept art after the jump.

The Escapist : Jimquisition : Dead Space - The Best New IP This Generation?


Dead Space is an amazing franchise with great gameplay and a good story. I like it very much, but Jim Sterling thinks it might even be the best new IP of this generation. I think that it depends on your taste—if you don't like horror games, you'll probably dislike Dead Space. That's why it is very subjective to say that a game is the best of its generation. Others probably don't agree.

I like Assassin's Creed more than Dead Space. I love the historical settings, Those Who Came Before, the Pieces of Eden... To me, it's the best new franchise this generation.

What's your favorite IP this generation? Let us know in the comments!

Even if you've never touched a Sonic the Hedgehog game (and if you haven't, what's wrong with you?) you likely know the general consensus of the past decade: Sonic's sixth generation games started off strong with Sonic Adventure and its sequel, delved into mediocre with Sonic Heroes and Shadow the Hedgehog. Meanwhile Sonic's seventh generation games started off abysmally with Sonic '06 and eventually climbed to greatness once again through Sonic Colors and Sonic Generations.

But in this climb to greatness, Sonic has created a huge yet seamlessly crossed rift between more restrictive, simplistic 3D speedrunning and more complex, traditional 2D platforming. The first impression one might have is that this gives Sonic games the best of both worlds. But does it, really? Does this unique "separate, yet combined" design truly make Sonic the best he can be, or does it create compromises that keep him from truly making "S Rank?" Hit the jump to find out!

After many responses from fans after the release of Resident Evil 6, Capcom has finally listened and intends to return the horror franchise to its roots. Capcom knows the franchise must go forward, even if a reboot is necessary. In an interview with IGN Masachika Kawata, a producer who has worked on the series for a long time, had this to say:

"I think that it's important for us to have users' needs in mind when making the games. At the same time I think a lot of what people want now is to have Chris and Jill in a game, or they want it to look like Resident Evil used to look like. That's what makes the game work for them. We should be able to start from scratch and reboot it. It would still be Resident Evil. We wouldn't lose the essential nature of what makes it a good game just by changing the characters." — Masachika Kawata

Plenty more from Mr. Kawata after the jump.