As if The Witcher 3: The Wild Hunt wasn't exciting enough, developer CD Projekt RED believes it has packed in as much content as humanly possible, emphasis on humanly. The team working on The Witcher 3 has been careful to create every bit of content from scratch, forgoing any auto-generation.
Speaking with StickSkills, director Konrad Tomaszkiewicz had this to say:
"The quest per pixel (we should trademark this!) metric is as high as it’s humanly possible in The Witcher 3. We’ve added quite a few people to the departments responsible for quest design and writing – we’re willing to go very far make side-quests seamless and coherent with the whole world you’ll get to explore. We try to give every NPC a convincing backstory and every part of the land a bit of their own folklore. If you remember our E3 demo, where we showed the Leshen and the monster’s impact on the local folk who build something of a ritual around it, yeah, that’s what we mean. And it was ‘just’ a side-quest."
More on this story after the jump.