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The Escapist : Jimquisition : Dead Space - The Best New IP This Generation?


Dead Space is an amazing franchise with great gameplay and a good story. I like it very much, but Jim Sterling thinks it might even be the best new IP of this generation. I think that it depends on your taste—if you don't like horror games, you'll probably dislike Dead Space. That's why it is very subjective to say that a game is the best of its generation. Others probably don't agree.

I like Assassin's Creed more than Dead Space. I love the historical settings, Those Who Came Before, the Pieces of Eden... To me, it's the best new franchise this generation.

What's your favorite IP this generation? Let us know in the comments!

Even if you've never touched a Sonic the Hedgehog game (and if you haven't, what's wrong with you?) you likely know the general consensus of the past decade: Sonic's sixth generation games started off strong with Sonic Adventure and its sequel, delved into mediocre with Sonic Heroes and Shadow the Hedgehog. Meanwhile Sonic's seventh generation games started off abysmally with Sonic '06 and eventually climbed to greatness once again through Sonic Colors and Sonic Generations.

But in this climb to greatness, Sonic has created a huge yet seamlessly crossed rift between more restrictive, simplistic 3D speedrunning and more complex, traditional 2D platforming. The first impression one might have is that this gives Sonic games the best of both worlds. But does it, really? Does this unique "separate, yet combined" design truly make Sonic the best he can be, or does it create compromises that keep him from truly making "S Rank?" Hit the jump to find out!

After many responses from fans after the release of Resident Evil 6, Capcom has finally listened and intends to return the horror franchise to its roots. Capcom knows the franchise must go forward, even if a reboot is necessary. In an interview with IGN Masachika Kawata, a producer who has worked on the series for a long time, had this to say:

"I think that it's important for us to have users' needs in mind when making the games. At the same time I think a lot of what people want now is to have Chris and Jill in a game, or they want it to look like Resident Evil used to look like. That's what makes the game work for them. We should be able to start from scratch and reboot it. It would still be Resident Evil. We wouldn't lose the essential nature of what makes it a good game just by changing the characters." — Masachika Kawata

Plenty more from Mr. Kawata after the jump.