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Our friends over at Destructoid pointed out an interesting little detail about last night; shortly following the conference, Sony's stock took a dip. It's not a great sign when the reveal of your next console loses consumer interest in your shares, but they speculate that it could be due to the console not actually making an appearance last night. Either way, Sony's shareholders found something disappointing last night; personally, I think it could be the lack of a really impressive trailer. Most of the gameplay footage we saw wasn't a marked improvement over the PS3, and the only real display of technical prowess we saw was Quantic Dream's brief display of an old man head in empty space.

Hopefully, Sony can build up consumer confidence before launch.


Yesterday's PlayStation meeting brought us a lot of big news. If you're looking for a good laugh check out the abridged version of the PlayStation meeting by VideoGamerTV. It's quite an amusing watch for Sony fans and non-Sony fans alike, so be sure to check it out if you're looking to kill some time, and stay tuned tonight for our recap of all the news that's come in over the last 24 hours.

Backwards compatibility is a big factor in a console's success. PlayStation 2 could play all PlayStation games, and PlayStation 3 had options for both past consoles at some point or another. We've just learned that because of the setup of the PlayStation 4's innards, Sony has opted not to allow the console to play games from their brand's older consoles.

As an alternative to loading older discs, Sony has decided to offer a cloud-based game streaming service that allows PlayStation 4 owners to stream games from older console generations to their new system and play online. While this is a great option for players to have, making it the only available option cuts off dozens of users whose internet is either too unstable or too slow to support this kind of streaming. Hopefully in the coming months, they reveal an alternative way to play older games, such as the PlayStation Classics section of PSN. Until then, cloud-based game streaming is the only service we can be sure of.

In a corporate release about Sony's upcoming PlayStation 4, Sony has revealed that the remote play feature available between PlayStation 4 and PS Vita is coming to smartphones.

PS4 integrates second screens, including PlayStation®Vita (PS Vita), smartphones and tablets, to wrap gamers in their favorite content wherever they are. A key feature enabled by second screens is “Remote Play” and PS4 fully unlocks its potential by making PS Vita the ultimate companion device. With PS Vita, gamers will be able to seamlessly pull PS4 titles from their living room TVs and play them on PS Vita’s beautiful 5-inch display and intuitive dual analog sticks over Wi-Fi networks. It is SCEI’s long-term vision is to make most PS4 titles playable on PS Vita.

A new application from SCE called “PlayStation®App” will enable iPhone, iPad, and AndroidTM based smartphones and tablets to become second screens. Once installed on these devices, users can, for example, see maps on their second screens when playing an adventure game, purchase PS4 games while away from home and download it directly to the console at home, or remotely watch other gamers playing on their devices. 

The only question left is how on Earth remote play would work on a device with no tactile buttons.

Not too long ago, Sony patented a technology that would allow the PlayStation 4 to render used games completely worthless on a PlayStation 4. Since then, fans and researchers alike have been speculating as to whether or not they would implement the patented technology. It's no secret that disabling used games would cripple console and software sales alike, but many were still worried that Sony would be shortsighted enough to try.

According to Engadget, Sony Worldwide Studios boss Shuhei Yoshida has clearly stated that the PlayStation 4 will be able to play used games. This means that the secondhand game market, at least for Sony and Nintendo, will still be strong in the next generation. After hearing that the console won't play games from PlayStation 3 nor will it recognize past PlayStation Network purchases, it's good to know Sony isn't actively rooting for themselves to fail.

Yesterday, at Sony's press conference, the DualShock 4 was revealed. Here's a quick recap of the new features the controller has been given, and head past the jump to see gorgeous, high-res screenshots of the new controller.

  • Control sticks are now concave rather than convex, like the Xbox 360 controller; that is, the center of the top of each stick is the lowest point of the stick, rather than the highest.
  • There's now a "Share" button, that can be used to quickly stream gameplay to others via PlayStation Network, for example.
  • The R2 and L2 buttons are now proper triggers, similar in shape to those of the Xbox 360.
  • The D-pad has been given a slight redesign.
  • Each controller now has a touchpad.
  • Each controller has a glowing LED that PlayStation Eye uses, along with Sixaxis technology, for motion control. The LED is also another way to distinguish players.
  • It will feature "enhanced rumble".
  • An "Options" button now replaces the standard Start and Select buttons.
  • Lastly, there's a headphone jack.

For a while now, it has been rumored that the PlayStation 4 will output video in 4K, the latest form of super-HD from Sony and their latest television sets. 4K format has not taken over from 1080p yet, so the install base is incredibly small and most services aren't even available in 4K yet, but many have reasonably expected Sony would be pushing the format by making the PlayStation 4 output video in 4K resolution.

Shuhei Yoshida of Worldwide Studios has confirmed that the PlayStation 4 does not output games in 4K, which may come as a surprise to many. On the other hand, it does display videos in 4K, so you can be ready to watch ground-breakingly dazzling HD movies and shows if you ever decide to indulge in a PlayStation 4 and a 4K television set.

Last night's PlayStation meeting showcased dozens of new games coming for PlayStation 4. Today we've learned that two of those games, Killzone: Shadow Fall and Watch Dogs will both be available for PlayStation 4 on day one. Also likely is DriveClub, which is described as a launch title by senior environment artist Jeremy P. Miller, but not yet confirmed by Sony.

So far, this is a pretty small launch lineup, but I'm sure it will expand as time goes on. Other games like Knack, Infamous: Second Son, and Deep Down will hopefully be able to join these other titles as launch titles, because it would be really nice to have more exclusives, but regardless, it's nice to know we'll be getting good games somewhere down the line.

Sony's treading on thin ice already with the announcement of their first major mistake with the PlayStation 4. With the emphasis Sony is placing on the redesigned PlayStation Network, we are all surprised to hear that games you purchase through PlayStation Network on your old PlayStation 3 will not carry over to your PlayStation 4. If you want to experience brilliant games such as Journey or Flower, or even full console games purchased online on your PlayStation 4, you'll need to buy them all over again.

Not only this, but the upcoming PlayStation 4 is not backwards compatible with your library of PlayStation 3 games. Apparently, the PlayStation 4's insides are too different from the PlayStation 3 to justify draining power through emulation, but Sony is looking to have PlayStation 3 games available in some form later in the console's life. We'll probably be seeing even Higher Definition rereleases and some PlayStation 3 games available to stream, but that doesn't make up for the fact that we still won't be able to access all our saved data from PlayStation 3.

In an industry climate as unstable as this one has proven to be in the past few months, it's three strikes and you're out—for good. Be careful, Sony. This is strike one.

Well today was absolutely massive.

The PS4 was announced just a few hours ago, and the internet has ignited over the bombshell dropped today. The next generation arrived back in November, but now we're seeing the entire industry start to make their way into the next stage of gaming.

However, Sony did not show much about their actual system during the presentation, but rather focused on the new DualShock controller and software. I admire Sony's approach to this reveal, as I see specs as troll bait, but many fans have recently become worried over the lack of news on the hardware itself.

Shuhei Yoshida, president of Sony's Worldwide Studios, had something to say about these concerns.

"Why do you care?"

Well of course that's not all he said!

"As far as the DualShock 4 is concerned we wanted to do the live demo. And we were like, yeah, we have to show the controller, because it's awkward not to show the controller when someone is doing a demo." — Shuhei Yoshida

For everything Mr. Yoshida had to say on the controller heavy reveal, hit the jump!

Quantic Dream is known for pushing boundaries with their games; heck, the efforts they put into Heavy Rain is proof enough. Still, there was a very clear line between their game and reality, caused by the limits of technology at the time. However, David Cage shows us that with Sony's new console, their ability to showcase emotion has improved vastly. It's hard for me to find complaints about the demo above, and it'll only get better as they learn to use the system more effectively.

At today's PlayStation meeting, Ubisoft displayed Watch Dogs for PlayStation 4. The game appears to be heavily inspired by the Assassin's Creed franchise in style and gameplay, but it features a modern, cyberconnected world and a story taking place in the lovely city of Chicago. Check out the action-packed trailer to see stealth, chase sequences, and exploding trains! What's equally exciting is that the end of the trailer confirms rumors that Watch Dogs is coming to the Wii U, in the form of a cute little logo at the bottom of the screen. Keep your eyes peeled for more Watch Dogs information as it comes!

Knack is one of the most original titles showcased at Sony's PlayStation meeting tonight and one of the more interesting concepts we've seen in quite a while. Knack features a little robot aiding a human army against alien invaders. Knack himself seems to be made out of some sort of stone and can grow and shrink his body with more material present. You can catch the full trailer here. It's going to be exciting to see how the release of this game plays out — I know it's on my watch list.

At tonight's PlayStation meeting, we received news of a new racing game called Drive Club, which focuses on highly detailed models, team-based gameplay, and smartphone integration. You can click here for more information or check out the full trailer for the stunning game above.

At tonight's PlayStation meeting, we saw several game trailers alongside the reveal of Sony's PlayStation 4. One such game trailer is for Killzone: Shadow Fall. First we see a cinematic of the futuristic city in which the game takes place, and then we have a hefty load of gameplay. You can check out the gorgeous trailer above and let us know what you think in the comments.