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Sony's treading on thin ice already with the announcement of their first major mistake with the PlayStation 4. With the emphasis Sony is placing on the redesigned PlayStation Network, we are all surprised to hear that games you purchase through PlayStation Network on your old PlayStation 3 will not carry over to your PlayStation 4. If you want to experience brilliant games such as Journey or Flower, or even full console games purchased online on your PlayStation 4, you'll need to buy them all over again.

Not only this, but the upcoming PlayStation 4 is not backwards compatible with your library of PlayStation 3 games. Apparently, the PlayStation 4's insides are too different from the PlayStation 3 to justify draining power through emulation, but Sony is looking to have PlayStation 3 games available in some form later in the console's life. We'll probably be seeing even Higher Definition rereleases and some PlayStation 3 games available to stream, but that doesn't make up for the fact that we still won't be able to access all our saved data from PlayStation 3.

In an industry climate as unstable as this one has proven to be in the past few months, it's three strikes and you're out—for good. Be careful, Sony. This is strike one.

Well today was absolutely massive.

The PS4 was announced just a few hours ago, and the internet has ignited over the bombshell dropped today. The next generation arrived back in November, but now we're seeing the entire industry start to make their way into the next stage of gaming.

However, Sony did not show much about their actual system during the presentation, but rather focused on the new DualShock controller and software. I admire Sony's approach to this reveal, as I see specs as troll bait, but many fans have recently become worried over the lack of news on the hardware itself.

Shuhei Yoshida, president of Sony's Worldwide Studios, had something to say about these concerns.

"Why do you care?"

Well of course that's not all he said!

"As far as the DualShock 4 is concerned we wanted to do the live demo. And we were like, yeah, we have to show the controller, because it's awkward not to show the controller when someone is doing a demo." — Shuhei Yoshida

For everything Mr. Yoshida had to say on the controller heavy reveal, hit the jump!

Quantic Dream is known for pushing boundaries with their games; heck, the efforts they put into Heavy Rain is proof enough. Still, there was a very clear line between their game and reality, caused by the limits of technology at the time. However, David Cage shows us that with Sony's new console, their ability to showcase emotion has improved vastly. It's hard for me to find complaints about the demo above, and it'll only get better as they learn to use the system more effectively.

At today's PlayStation meeting, Ubisoft displayed Watch Dogs for PlayStation 4. The game appears to be heavily inspired by the Assassin's Creed franchise in style and gameplay, but it features a modern, cyberconnected world and a story taking place in the lovely city of Chicago. Check out the action-packed trailer to see stealth, chase sequences, and exploding trains! What's equally exciting is that the end of the trailer confirms rumors that Watch Dogs is coming to the Wii U, in the form of a cute little logo at the bottom of the screen. Keep your eyes peeled for more Watch Dogs information as it comes!

Knack is one of the most original titles showcased at Sony's PlayStation meeting tonight and one of the more interesting concepts we've seen in quite a while. Knack features a little robot aiding a human army against alien invaders. Knack himself seems to be made out of some sort of stone and can grow and shrink his body with more material present. You can catch the full trailer here. It's going to be exciting to see how the release of this game plays out — I know it's on my watch list.

At tonight's PlayStation meeting, we received news of a new racing game called Drive Club, which focuses on highly detailed models, team-based gameplay, and smartphone integration. You can click here for more information or check out the full trailer for the stunning game above.

At tonight's PlayStation meeting, we saw several game trailers alongside the reveal of Sony's PlayStation 4. One such game trailer is for Killzone: Shadow Fall. First we see a cinematic of the futuristic city in which the game takes place, and then we have a hefty load of gameplay. You can check out the gorgeous trailer above and let us know what you think in the comments.

At the end of the PlayStation 4 meeting, after a quick video recap of all the announced games, Sony revealed that the PlayStation 4 will be available "Holiday 2013." When, exactly, this means is unclear, but at least we vaguely know it should be available in time for Santa to wrap a nice one up and tuck it under the tree, menorah, festivus pole, or other holiday symbol of choice. It's not exactly a surprise, but it's nice to have confirmation that the PlayStation 4 will be available by the end of this year. As we get closer to the holiday season, we'll naturally hear more exact details, so stay tuned!

Blizzard Entertainment has historically been very close with the PC gaming market, but tonight, Blizzard and Sony have come together to announce a partnership through which they will "take over the world." Not only is Diablo III coming to PlayStation 3 and PlayStation 4, but Blizzard will likely continue this partnership in the future. Having Blizzard's titles on only their consoles is going to be a huge boon to Sony's stance in the console wars, assuming the partnership is exclusive to Sony and PCs, as implied. I wonder how this could play out.

At tonight's PlayStation meeting, Square Enix revealed that they are working on a Final Fantasy title for PlayStation 4. Whether it's a remake, spin-off, or a completely new game is not yet announced, but let's hope that they can bring us a high-quality Final Fantasy experience like they did in the good old days. More information will be revealed at E3, so be patient, everybody.

Square Enix has been closely tied with Sony and the PlayStation brand since Final Fantasy VII was released sixteen years ago for Sony's first console. Tonight, Yoshihisa Hashimoto, CTO of Square Enix, has come to the stage to discuss their support of the upcoming PlayStation 4. They reveal a trailer running in real time, beginning in a desert with terrain and garb that looks almost biblical if not for the vans and electrical shocks. The same trailer was shown last year as a PC tech demo, but now we see it running just the same on PlayStation 4. It's unclear yet whether or not this is a new game or merely a tech demo of Square's new engine, but it looks exciting. Did you catch the trailer in the stream? What did you think?

inFamous is one of the most popular new IPs from the last console generation, and at tonight's PlayStation event, Sucker Punch Productions announced a follow-up title to the original inFamous series, called inFamous: Second Son. Second Son features a new hero with the ability to control fire, much like Cole McGrath's ability to control lightning. It is a safe assumption to think Second Son will feature a moral development system much like the original good and evil concept of inFamous. More details will certainly follow in the coming weeks.

At tonight's PlayStation meeting, Sony revealed Drive Club, a game that has existed as a concept for over ten years. Drive Club is your traditional racing game, focused on the best cars in the best locations, but Drive Club also puts an emphasis on team-based play. The exact details of this focus are not yet clear, but they surely will be soon enough.

Drive Club will feature access from other devices such as smartphones, so you can access your account and clubhouse from anywhere in the world. They make a big deal about the extreme detail of the graphics, which unfortunately will go largely unnoticed for their extreme development cost. They then talk up the experience, such as "breathing." Sounds like a lot of hyperbole for what seems to be a pretty generic game, but I'm willing to bet Drive Club will pleasantly surprise us all.

Off-TV play has been gracing Wii U owners for quite some time now, and Sony has decided that it's a wonderful feature. That's no attack on them, it really is a wonderful feature. Gamers who own a PS Vita and a PlayStation 4 will be able to connect the two devices and play console games on a portable screen, very much like the Wii U and its GamePad offer. Unfortunately, gamers who want this option are going to have to cough up the money for two consoles instead of the one they need for Wii U. Will you get a Vita just for "remote play," or is this feature not worth the extra cash to you?

Sony has set out to create a well-connected PlayStation Network for the upcoming PlayStation 4. The new PlayStation Network is integrated with Facebook and Ustream so that everything you do is connected to all of your friends. I love PlayStation Network, but seeing "X Friend earned a trophy in [game]!" on Facebook has never made me feel better about my friends nor Sony, so seeing them actively work to integrate the services even further is not particularly exciting. In fact, I'm a little bit disappointed that Sony thinks this is the way to achieve market dominance. What do you think?