When Super Mario Maker released in September of 2015 for the Wii U, it launched with a sense of community-driven excitement as well. I don't mean the kind of frothing-at-the-mouth hype something like Super Smash Bros. generates, but rather, Super Mario Maker teased platformer fans with the promise that players would be able to create and share their own Mario levels. Of course, that means people would get to play those levels as well. And it was around that time that one man with a following on YouTube decided to play Mario Maker levels every weekday at 6:00 AM EST from thereon out.
Five hundred levels and counting later, the rest really is history. Make the jump to learn the full story about how, for many, the Mario Maker community is still as strong as it was two years ago.