Jason Jones, co-founder of Bungie and one of the creators of the massively successful Halo series, was recently asked about the studio's upcoming Destiny. When asked whether or not the upcoming title may come to PC, Jones had this to say:
"We did a bunch of ambitious things on Halo deliberately to reach out to people. We limited players to two weapons, we gave them recharging health, we automatically saved and restored the game — almost heretical things to first-person shooters at the time. We made the game run without a mouse and keyboard. And now nobody plays shooters the way they used to play them before Halo 'cause nobody wants to." — Jason Jones, co-founder of Bungie
Now, some may say he's dodging the question here, but in a strange way, he may actually be hinting that a PC version of the game is not likely to hit anytime soon. The tangent he goes on, however, is also interesting to dissect. It's a pretty tall claim to say that Bungie laid the foundation of the entire modern FPS genre, but in some ways, Jones is right. Health packs and quicksaving are still features found in many First-Person Shooters, but autosaving and recharging health is found everywhere in the genre. Before the first Halo, these features were unheard of and most shooters where played on PCs, but Halo was also one of the first few games to popularize console-based shooters to their modern prevalence. Let's just hope Bungie's upcoming Destiny challenges convention in an equally spectacular way.