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Critics have not been too kind to the Wii U, citing all sorts of problems, real or not, that have caused an uphill battle with the gaming press. Stores seem to be starting to warm up to the console, though. In the wake of the announcement of the Xbox One console from Microsoft, eBay Germany made an interesting advertisement description for the Wii U console. It seems that this advertisement is taking a swipe at Microsoft's newest console, as it basically lists the hassles that the Wii U doesn't give that the Xbox One might. Here is the German text, along with a translation to English: 

-Keine Gebraucht-Spiel-Sperren, no used games blocking
-Keine Online-Pflicht, no mandatory online
-Kein Gedöns, no crap/bs

So it seems that a major storefront is stepping up to take the Big N's side and promote the Wii U, particularly over the Xbox One. We will have to wait and see if other online stores, retailers, or sales companies start to defend the Wii U also.  

What do you think? Are you tired of all of the negative press the Xbox One is getting? Do you think eBay Germany is making the right call and that more companies should take the side of the Wii U?

Remember the news back when Xbox One was revealed that Microsoft's new platform's controller wouldn't have the traditional "Start" and "Select" buttons we've all come to expect? Well, essentially, Xbox One will still have those buttons; they just happen to be called "Menu" and "View" now instead of "Start" and "Select." In a chat with IGN the other day, Microsoft drew back the curtain on their console's "new" buttons, stating:

"The Menu button (on the right) will bring up context-specific menus which game and app developers can design to enhance the user experience. The Menu button could be used in scenarios such as bringing up in-game menus, showing video playback options, and accessing commands on the console's user interface... [The View button] will change views or provide more information in games and apps. The function of the View button will be driven by developers. Possible uses of the View button include viewing a map during a role playing game, displaying a leaderboard in a first person shooter, and enhancing the navigation of the console's user interface."

There's really not that much to say about these two buttons; "Menu" will generally open menus, and "View" will do whatever the developers want it to. Basically, don't expect much functionality beyond the normal functions of "Start" and "Select."

Reports have flown back and forth on the topic of Xbox One used game sales. Some say that it will require a fee, while more recent news suggests that there will be no fees, just an authentication check.

Now, we are receiving reports that game resellers and publishers have come to an agreement regarding the Xbox One's used sales. According to MCV, both a games publisher and Microsoft will receive a cut of each used game sale, with retailers able to charge whatever they wish.

Personally, I don't like this money-grabbing scheme; why should the publishers continue to receive revenue after their initial sale? I don't give clothing makers a cut of my garage sale profits. This compromise will allow the used game business to continue functioning, but I believe it will hurt it. Retailers such as GameStop will have a few options of dealing with these publisher demands: they can decrease the trade-in value of games, they can increase the used price of the game, or both. Personally, I believe they will decrease the games' trade-in values to make up for profit losses.

What do you think about this? Bad? Good? How will retailers make up for losses? Sound off in the comments!

That's right! We all learned of several new ways that Microsoft's Xbox One would change the way you watch TV at the reveal conference last week; however, they seem to have left out one vital detail.

Microsoft recently patented an achievements system for TV viewers in an attempt to develop interaction between the viewers and programming. Reportedly, you can receive said achievements for watching major programming such as the Super Bowl, watching a complete series of episodes, using a certain product while watching, and completing certain motions. Presumably, this will be a major marketing ploy; for example, you can get rewards for eating Doritos during a commercial for said product.

Users who obtain these TV achievements could be entitled to GamerScore points, avatar clothes and props, virtual money for a game, physical rewards, and more.

Would you like to see these TV achievements implemented in Microsoft's next "gaming" console? Sound off in the comments!

"Xbox, go home."  Those words are, sadly, the defining reaction to Microsoft's Xbox One unveiling last week. To most, they are a humorous way to reference the disappointment and near comedic levels of disconnect Microsoft showed at this event. But to others, these words highlight an interesting facet of Microsoft's new strategy -- one that runs along a fine ethical line between catering to consumers based on their suggested preferences and downright invasion of personal privacy.

To make a long story short, there are pervasive worries that the new Kinect sensor that must be operated in order to run the Xbox One will be "always on" even when turned off (in order to perceive messages such as "Xbox, on" when the console is turned off). It's already known that the new Kinect has the ability to take in both aural and visual information, and despite Microsoft's assurances that user privacy is incredibly important, many are still unconvinced.

Officials and reporters from countries around the world are attempting to call Microsoft out for these perceived breaches of civil liberty.

Are these views well founded, or are they merely empty worry? Perhaps the answer is a bit muddier than most would hope. Read on for more.

Stewart Gilray, CEO of Just Add Water Ltd, and Development Director of “Oddworld Inhabitants,” in a recent interview with Eurogamer, was quoted  saying:

"We might see slightly smoother framerates on PS4. We're working with Sony right now, and they're trying to actively push 60 frames per second; 1080p. You might get situations where the graphics will be a little, but not much, lower quality on the Xbox One. Or, you might get some fixed at 30 frames per second situations in 1080p. It depends on the scale of the game. If your game is going to push the heck out of the PS4, you might have to do some little tweaks [for the Xbox One version]. But if you design your game to work on Xbox One at 60, it's going to work on PS4 at 60."

See more details inside!

For those of us who were around and paying attention during the beginning of this generation: it almost feels surreal, doesn't it? The Xbox 360 had a stellar opening salvo this past generation, delivering home console-exclusive third party title after title, while the PlayStation 3 suffered from a much too-high price and a drought of meaningful exclusive content. While the Xbox 360 became the default platform for gamers who were not interested in Nintendo titles or wished to play on PCs, the PlayStation 3 sat around in a near comatose state.

And yet, here we are. Over the last few years, Sony has pulled off a significant turn in its position, gaining the upper hand of these two systems in terms of content, momentum and esteem. Formerly Xbox 360-exclusive series like Mass Effect, Elder Scrolls, and BioShock (not counting their PC counterparts) are also available on the PS3, and Sony's first party lineup is consistently more full of games than Microsoft's. Apparently this strategy of focusing primarily on driving software titles has been a success -- as the PlayStation 3 seems to have at last overtaken its great rival in terms of overall systems sold.

Read on for what this means in context of the gaming industry as a whole.

Lightning Returns is the final game in the Final Fantasy XIII story and is set to release sometime this year for PlayStation 3 and Xbox 360. Square Enix recently updated their website with interactive images of two parts of one of the upcoming game's locations, the Dead Dunes. One section, the Dead Dunes Desert, features a planet in the sky, a dust storm on top of some ruins, and a fallen statue's hand. The other area, the Ancient Dead Dunes, is inside a foreboding building.

There are two other interactive images, in the Luxerion area, and include a business street and a locale called the north station. Those last two selections have glowing items that can be selected, revealing things like close-ups of items seen in those photos. There is some text as well, but it is in Japanese.

The Xbox One conference featured an exclusive Call of Duty: Ghosts preview. The images shown touted the game's beautiful graphics and motion-capture technology, all of which were organized into a next-generation engine that uses fantastic technology to enhance the experience. A new dog is featured in the game, showing realistic facial features and movement. This is the work of the capabilities of technology in future consoles.

Activision also revealed a brand new feature in their next-generation engine that shows off the detection of AI in the game: fish will move out of the way when your character draws near. This amazing engine of the future allows for this new immersive experience, creating a realistic world unlike any other.

Wait... I've seen this before somewhere...

See the future of gaming after the jump!

Hello all! This is Adam Darko, your new friendly neighborhood Columnist! Keep a look out for all the interesting things I will be posting in the future! Getting right into it...

Digital Foundry of Eurogamer recently conducted a review of the recently released console version of Resident Evil: Revelations, joining the long line of sequels beginning with "Re," such as Assassin's Creed: Revelations, Red Dead Redemption, Dead to Rights: Retribution, and, more recently, Metal Gear Rising: Revengeance. (I’m pretty sure that last one’s not even a word, though.)

Resident Evil: Revelations was originally released on the Nintendo 3DS in January 2012, and recently ported to the PlayStation 3, Xbox 360, PC, and the Wii U. In his review of the game, Digital Foundry writer, David Bierton stated:

"[T]he Wii U version appears to be visibly less refined […] with small but frequent fluctuations in smoothness, adding some noticeable stutter to the experience. Furthermore, frame-rates are hit harder when the engine is under load, and this has a larger impact on the controls compared to on the 360 and PS3."

More details inside!

In an announcement that should surprise basically no one, Microsoft has confirmed that Xbox One, like many other consoles, will be region locked. There is still no word regarding region locking on PlayStation 4.

"Similar to the movie and music industry, games must meet country-specific regulatory guidelines before they are cleared for sale. We will continue to work with our partners to follow these guidelines with Xbox One." — Microsoft Representative

We can't really comment on the validity of the reason, but it this sentiment echoes decisions made by many other companies a number of times. Are you upset about the news, or does region locking not really affect you?

Shortly before the Xbox One reveal, Microsoft was caught buying up several website domains, fueling rumors about the system's name. As it turns out, they missed a few crucial domains: and According to WhoIs, both domains are owned by a UK resident who registered them in late 2011. Microsoft is now attempting to obtain the domains via a complaint through the National Arbitration Forum. Furthermore, it seems Microsoft forgot to register a Twitter account for the new system, which has already been taken and so far has no tweets.

While both of these things are annoying for Microsoft, they still hold and the original Xbox Twitter account. One can't help but wonder why Microsoft didn't take care of these problems before. Was the name Xbox One a last minute decision or were they trying to keep the name a secret? This just adds to even more confusion surrounding the Xbox One reveal.

Microsoft's reveal of the Xbox One may have created one of the greatest uproars of any console reveal in ages. From the moment the One was revealed, the internet has been a flurry of hate, hater-hating, and incredibly contradicting information. With legitimate reports from interviews with Microsoft representatives stating that there both are and aren't used game fees, for example, it's clear there's at least some false information out there -- and Jonathan Blow thinks it's all lies.

More specifically, when Microsoft said they would use Cloud processing to enhance the hardware's capabilities -- such as adding lighting and improving physics -- with support from 300,000 servers (a 2000% increase from the 15,000 they have now) he responded with disgust. Head past the jump to see what Blow has to say.

I am sure many potential Xbox One customers just breathed a sigh of relief after reading the above headline. Yes, it's true, all the talk the last few days combined with the severe backlash appears to have been heard by someone...because used games for the Xbox One no longer require a fee. That is, assuming they ever did to begin with, since Microsoft has been fairly unclear on the matter. According to sources at Polygon:

The Xbox One will automatically authenticate a game using an encryption code built into a game's disc, when it is installed on the machine. That authentication on the console's hard drive tied to the game is then verified regularly through an internet connection.

When a person sells the game or it is installed and played on another system, the game is deauthenticated on the original machine until the disc is brought back and used to re-authenticate the installation.
Thoughts inside.

It has been approximately 5 days since Microsoft revealed their upcoming next-gen console, the Xbox One. Following the announcement, Microsoft stocks actually went down in value by around 0.70%, and coincidentally Sony's stocks actually increased in value by 9%. The Wii U, on the other hand, has been doing even better. The disappointment in the Xbox One has caused the Wii U's sales rank to skyrocket 875%.

Recapping on the Xbox One features introduced at the Reveal event, the One will include split-screen multi-tasking, voice recognition, video chat capability via Skype, live television viewing, an upgraded Kinect, and better specs than those of the Xbox 360.

Ever since Microsoft's response to the PlayStation 4 was introduced, the fight between Microsoft and Sony has been heated on the stock market. As of today, Microsoft takes the lead, going up only by 0.35%. Unfortunately, Nintendo's stocks have depreciated by 1.58%. 

Now if you're someone who judges a game console based off of what you hear, then prepare to have your virtues tested. Both the PlayStation 4 and Xbox One are looking at release dates of late 2013 and according to many, the Xbox One proved to be a let down. However, there are those of the opinion that the variety of mediums offered by the Xbox One are great for today's society.

What are your thoughts on the Xbox One, now that you know how it affected Microsoft's stocks? Comment down below!